The URGA is a military truck used in the game JUST CAUSE 2 which was produced by Avalanche Studios and published by Square Enix. The intended purpose of the truck is to tow heavy equpment with the hook and pulley system on the back, but in game it is used to run into fuel tanks and as covor from enemies.
I remade this truck because we had an assignment in class to take a real game asset or real world object and make it better. I am already a fan of the URGA, so I took reference photos, remodeled it, and gave the
textures my best shot. It ended up
being on the hi-poly side of things,
but I was requested to keep it
Marmoset Toolbag 2
Custom Skin ACW-R
The ACW-R has been a long-time favorite gun of mine dating back to the game Modern Warfare 2. The sturdy-looking design of the ACR combined with a fairly boxy shape was very appealing to my eye. I like simple shapes a lot. They lay out a canvas for a story to tell, for more details to be put down and more complicated shapes to be carved out. In my ACR's case, it was a place to spray blue paint all over it.
Some things to note are the wear along the edges of the gun where water and other things would contact and collect, taking away bits of paint when washed or rubbed away. Another place where this is shown is the tally marks where the owner had gotten his first kills well before his most recent ones, showing this gun has done more riding along than shooting.
Unreal Engine 4
The Stryker was a project I took on after watching one too many episodes of ShackTactical and thinking to myself "I can model this for one of my Finals in school." It turned out to be more of a learning experience if anything. I had numerous issues with my normal maps resulting in me needing to re-UV most of the vehicle. (Thank you Polycount).
After it was modeled and textured, I went ahead and created a rig for it and animated it for my demo reel which can be found on my YT channel.
Autodesk Maya, Subtance Painter, Photoshop CS6, Unreal Engine 4
M1126 Stryker ICV